It's been three years since I developed my last game Pumpkin Jumpin. Time to start with a new one :-)
It will be my first deeper experience with Unity3D and also my first game with auto-creating maps. So playing the game may surprise myself because I cannot know the automatically created maps before playing them myself.
The game will take place in a sort of city - so my first steps will be:
- Creating a level map system and pedestrian system
- Creating a traffic system for cars